MY HOOP LEGACY
Game guide

A great career starts with a build that matches how you actually want to play. Here's the honest breakdown before you lock anything in, including the builds that work and the ones that quietly waste twenty seasons.

The five spots

Archetypes decide your ceiling

Your archetype raises the caps on one family of skills and lowers others. A sharpshooter, a slasher, a floor general, a rim protector, and a two-way wing all climb on different curves, and the cap is a hard wall - no amount of Training Points gets a rim protector to elite three-point shooting.

Pick the identity you want to be famous for and pour points into those signature skills. The archetype also feeds how the AI uses you, so a floor general gets the ball in his hands in situations a slasher never will.

Height, wingspan, and body

Height and wingspan set your physical caps, and body type tilts you toward strength or speed. These are not cosmetic. A short, twitchy guard and a long, sturdy wing are built for different jobs, and picking a frame that fights your archetype is the most common way to build a player who never quite works.

Length matters most on defense and finishing; speed and strength trade off against each other rather than stacking. Choose the frame that fits the player in your head, then build toward it instead of against it.

How to actually spend Training Points

The rule that matters: rotations are decided by what you are best at, not by your average. A player with one 90 and two 80s gets minutes that a player with a wall of 78s never will.

Three builds that work

The mistakes that waste a career

Once you've settled on a build, training and progression covers where the points actually come from and how to break a plateau.

Build your player